Ok, so... if and when I run a High Fantasy game again, I'm using the Pathfinder rules. I love 'em. I really do.
It's mostly D&D 3.5, with some glaring issues fixed.
Also, looking forward to playing in a game I'm not running.
Also, I have an idea for how to deal with how so many of us want to PLAY Dresden Files when it comes out, rather than run it. We'll talk.
Also, I've invited two new players into HERO. Partly because Ed will probably be rare in games, and partly because their interest and availability dovetailed nicely with a plot element I want to start moving. So we'll have between 6 and 8 players. I've handled as many as 10 before, so we're good.
Also, if Star*Drive ever resumes, I figured out EXACTLY how to move a plot I'd let stall due to not knowing how to move it without railroading you all. Heh.
Also, I have blue hair. Probably only until Sunday, though. Or Saturday.
Also, I'm a better writer than the guy who begins every point with "also." But I'm tired.
It's mostly D&D 3.5, with some glaring issues fixed.
Also, looking forward to playing in a game I'm not running.
Also, I have an idea for how to deal with how so many of us want to PLAY Dresden Files when it comes out, rather than run it. We'll talk.
Also, I've invited two new players into HERO. Partly because Ed will probably be rare in games, and partly because their interest and availability dovetailed nicely with a plot element I want to start moving. So we'll have between 6 and 8 players. I've handled as many as 10 before, so we're good.
Also, if Star*Drive ever resumes, I figured out EXACTLY how to move a plot I'd let stall due to not knowing how to move it without railroading you all. Heh.
Also, I have blue hair. Probably only until Sunday, though. Or Saturday.
Also, I'm a better writer than the guy who begins every point with "also." But I'm tired.