Nov. 13th, 2003 07:05 am
(no subject)
Lately, lots of ideas for substantive, hopefully interesting posts are hitting my brain -- but when I get to a place I can write them down, they've deserted me.
So instead, I give you the 10 reasons I tend to avoid MMORPGs*:
1. Stupid teenagers who have nothing better to do than type "OMFG you suXXorz you fag!!!11!!!1!" whenever I 1) Beat them at something, 2) Say "hi"
2. I paid $30 or more for this game, and you want me to pay $10 a month more to play it?
3. There is no roleplaying in most MMORPGs. Apparently the fact you level up from time to time and gain new skills is enough to garner the RPG label. This conveniently ignores the fact that the R stands for ROLE. To be sure, there ARE CRPGs in which you do tend to play the role through in-game dialogue -- the plots for Star Wars: Knights of the Old Republic, Baldur's Gate I & II, and a few others can be substantially altered by your in-character actions and dialogue -- but in most MMORPGs, this is not the case.
4. My PC won't run the newest, coolest ones, even if I wanted to.
5. You want me to pay how much?
6. For humiliation value, nothing beats being killed by a foot-high mushroom/prairie dog/gopher/crab/pygmy shrew because your first-level character can't fight his way out of wet toilet paper. Except maybe paying $10 a month for the privilege of getting killed by aforementioned pygmy shrew.
7. Hours and hours of endless drudgery killing tiny creatures who attack you for no real reason so that you can level up to the point where you might not get killed by a pygmy shrew looking at you. BORING!
8. Time. There's just not enough time in my life to waste it on Everquest. I won't even buy Star Wars Galaxies.
9. I have a life.
10. Did I mention the high costs?
So instead, I give you the 10 reasons I tend to avoid MMORPGs*:
1. Stupid teenagers who have nothing better to do than type "OMFG you suXXorz you fag!!!11!!!1!" whenever I 1) Beat them at something, 2) Say "hi"
2. I paid $30 or more for this game, and you want me to pay $10 a month more to play it?
3. There is no roleplaying in most MMORPGs. Apparently the fact you level up from time to time and gain new skills is enough to garner the RPG label. This conveniently ignores the fact that the R stands for ROLE. To be sure, there ARE CRPGs in which you do tend to play the role through in-game dialogue -- the plots for Star Wars: Knights of the Old Republic, Baldur's Gate I & II, and a few others can be substantially altered by your in-character actions and dialogue -- but in most MMORPGs, this is not the case.
4. My PC won't run the newest, coolest ones, even if I wanted to.
5. You want me to pay how much?
6. For humiliation value, nothing beats being killed by a foot-high mushroom/prairie dog/gopher/crab/pygmy shrew because your first-level character can't fight his way out of wet toilet paper. Except maybe paying $10 a month for the privilege of getting killed by aforementioned pygmy shrew.
7. Hours and hours of endless drudgery killing tiny creatures who attack you for no real reason so that you can level up to the point where you might not get killed by a pygmy shrew looking at you. BORING!
8. Time. There's just not enough time in my life to waste it on Everquest. I won't even buy Star Wars Galaxies.
9. I have a life.
10. Did I mention the high costs?